John Walters
Art Director and Visual Development Artist
Wellington, New Zealand
Summary
20 + years in the entertainment industries, my background spans across a number of departments and sectors. From set design, prop and model making through to current VFX and animation pipelines. Real time rendering in Unreal, modelling in Maya, compositing in Nuke and digital painting in Procreate and Photoshop. From concept to completion I have worked on-site and remotely as an individual and as a part of a team.
Skills
Art DirectionConcept ArtDigital PaintingEnvironment DesignIllustration3D ModelingCharacter DesignVisual DevelopmentSketchingDigital Matte Painting
Software proficiency

Blender

Houdini

Mari

Maya

Nuke

Photoshop

Unreal Engine

ZBrush

Procreate

Terragen

Clarisse iFX

Gaea
Productions
TV Production
Star Trek: Discovery
Year
2024
Role
VFX Art Director
Company
Cause and FX
TV Production
Twisted Metal
Year
2023
Role
VFX Art Director
Company
Cause and FX
Movie
Gemini Man
Year
2019
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
Mortal Engines
Year
2018
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
Rampage
Year
2018
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
Justice League
Year
2017
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
Pete's Dragon
Year
2016
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
The BFG
Year
2016
Role
Digital Matte Painter
Company
Weta Digital Ltd
Movie
Krampus
Year
2015
Role
Digital Matte Painter
Company
Weta Digital Ltd
Experience
VFX Art Director at Cause And FX
Wellington
October 2022 - August 2024
Senior Digital Matte Painter at WetaFX Ltd
Wellington
April 2015 - October 2022
Create 2.5D and 3D digital matte paintings, environments and set extensions for feature films.